![]() Once you discover the inaccessibility of the rides, you're confronted with the next of the game's annoyances, the point system. You would expect an amusement park video game to circumvent the inconveniences of a real amusement park, such as long lines, but not here. ![]() Upon reaching a ride, however, you'll discover the game's first disappointing "feature"-the lines at the rides are so long that you can't get in. ![]() ![]() You guide your character through the park, seeking each ride so you can play the minigame based on it. Each minigame is based on one of the more conspicuous rides at the real-life park, such as Back to the Future, Jurassic Park, and Jaws. Universal Studios is an odd game in fact, it's really a mishmash of various minigames that extend from a hub, which is the park itself. Unfortunately, the game is too frustrating and convoluted for kids to have any fun with it, and all but the most desperate adult GameCube fans will find it tedious and unentertaining as well. Universal Studios casts you in the role of a nameless, childish protagonist and sets you off at the gates of the famous theme park for a day of exploration. Nintendo has always projected a kid-oriented image, and with games like Universal Studios Theme Park Adventure being released for its systems, it's not hard to see why.
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